AI Insights · Timothy · December 2021
Top 5 Paid Games in Kuwait Q4 2021: Unified Platform Performance
Discover the performance trends of the top 5 paid games in Kuwait for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 paid games on a unified platform in Kuwait, according to Sensor Tower, displayed varied performance trends in terms of weekly downloads, revenue, and active users.
Minecraft from Mojang experienced a general decline in weekly revenue, starting at approximately $2.4K at the end of September and ending at about $1.8K in the last week of December. Weekly downloads also saw a downward trend, beginning with 1.4K in late September and tapering off to 946 by the end of December. Active users hovered around 35K initially and showed minor fluctuations, ending the quarter at 34.2K.
Ninja Kiwi's Bloons TD 6 had a mixed quarter in terms of revenue. Weekly revenue peaked at $1.3K in mid-October before fluctuating and ending the year at $668. Weekly downloads were minimal, starting with 1 in early October and reaching a maximum of 53 in early November. Active users remained relatively stable, consistently ranging between 55 and 95 throughout the quarter.
Grand Theft Auto: San Andreas from Rockstar Games showed varied performance in weekly revenue, starting at $496 and peaking at $765 in the week before Christmas. Downloads saw a peak of 76 in early November and concluded the quarter with 63 downloads in the final week. Active users showed a steady increase, beginning at 175 and ending at 218.
Hand (Rummy) by Bojacob saw a relatively stable revenue trend, starting at $495 and reaching a peak of $539 in mid-October. Weekly downloads were inconsistent, with a high of 85 in late November and a notable low of 7 in mid-October.
Finally, MONOPOLY: The Board Game from Marmalade Game Studio saw fluctuations in weekly revenue, starting at $347 and peaking at $477 in late November. Downloads were highest in early December at 65 and lowest in early November at 5. Active users ranged from 48 to 93, peaking in early December.
For more detailed insights and data, visit Sensor Tower.